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Banjo-Kazooie marathon wrap-up

May 18, 2010

Ocean City Trinity finished the stream, but did they come out as the winning team?

Okay, let’s cut to the chase.  Yes, we won.  Final score is OCT 4195, GFC 3285, TSR 1115.  We remain the defending champions, but let’s write out the details.

Competition wise, we got an early but narrow lead, but struggled to keep it around the halfway point, where we played Banjo-Tooie and generally had issues scoring enough.  Once we finally did complete that, we surged ahead with an extremely solid run of Grunty’s Revenge and held onto it for the next few games.  We didn’t quite finish everything on the list, having abandoned Banjo-Pilot a bit early and didn’t quite get enough time to finish the last few races in Sonic and Sega All-Stars Racing.  But by this point we were a few hundred points ahead anyway, so no big loss.

For the curious, here’s more specifics on the games:
Banjo-Kazooie: Mumbo’s Mountain and Treasure Trove Cove by Sarah; Clanker’s Cavern and Bubblegloop Swamp by Jeremy; Freezeezy Peak, Gobi’s Valley, and Mad Monster Mansion by  Tom; Rusty Bucket Bay and Click Clock Wood by Dan.  Game finished with 100% completion in 7:01:31.  970 points scored.
Diddy Kong Racing: Game beginning by Dan and Jeremy, game finished by Tom.  295 points.
Banjo-Tooie: Mayahem Temple by Jeremy; Glitter Gulch Mine, Grunty Industries, and Cloud Cuckooland by Tom; Witchyworld, Terrydactyland, and Hailfire Peaks by Sarah; Jolly Roger Lagoon by Dan.  Game finished in 13:26:26.  565 points.
Banjo-Kazooie: Grunty’s Revenge: Entire game played by Tom.  Game finished with 100% completion in 2:28:09.  950 points.
Banjo-Pilot: Bottles GP by Tom, Grunty GP by Dan (not finished).  105 points.
Banjo-Kazooie: Nuts and Bolts: Hero Klungo Sssaves Teh World by Jeremy, main game split by Tom and Sarah.  Game finished in 10:29:26.  580 points.
Sonic and Sega All-Stars Racing: Entire game played by Sarah (not finished).  105 points.
General achievements:  635 points.
For a full breakdown, visit the achievements page.

Away from the games, though, there were a few standout moments involving just us the players and you the viewers, including:
* Several viewers trying to speak in rhyme, inspired by Gruntilda (we proved to be not good at it)
* Naming several of the vehicles in Nuts and Bolts after viewers
* Sarah stopping herself from dropping the F-bomb over frustration by instead using the less offensive and more British “bollocks”
* Tom’s tendency to win several minigames and challenges at the last second, which he swears was not intentional
* Dan ragequitting Banjo-Tooie after a tunnel took him out of the level he was in
* Jeremy officially being inducted into the group when a pizza crust was thrown at him
* Sarah being mistaken for her close online friend and Youtube let’s player Ssskinner, and us not realizing there actually was some resemblance until this happened
* Promising to sledgehammer Tom’s first Xbox 360 if the donation totals reached $360 (it wasn’t met, but we’ll save it for another marathon)
* Tom’s second Xbox 360 (i.e. the one we actually used) crashing at the beginning of Nuts and Bolts, requiring that we use a backup console for the rest of the marathon (it’s recovering now)
* Two Diddy Kong Racing courses, Frosty Village and Greenwood Village, as well as the Jinjo Village in Banjo-Tooie, all falling victim to the five minute rule (i.e. they burn down or are destroyed five minutes after leaving them)

Thanks goes out to everyone who watched our show, especially if you linked back to us, told your friends, or donated!  This would not have been as successful or as fun without your help!  Needless to say, thanks also goes out to competing teams Gamin For Charity and Triple Speed Runners, who proved to be enjoyable to work with and solid competition.  Go check out their marathons too!

We’ll be playing in another versus marathon a few months from now, and I’ll announce here when we’ve determined what we’ll be playing, which should be a couple weeks from now.

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